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Skyrim legendary edition mods pc
Skyrim legendary edition mods pc








As mentioned, we've had modding abilities to provide us with pretty much all the eyecandy that has been injected into this Remastered Skyrim, and there's not too much draw to get it for anyone already in possession of it. Intended audience? I think it's clear now, that it's a product intended for the X1 and PS4, not PC.

skyrim legendary edition mods pc

Bethesda is now able to deliver on an original promise (well, more of a vocalized desire/wish) which was to provide the 360 and PS3 the ability to run mods! The groundwork for that had already been done with Fallout 4, and these two games share a more or less same engine, so I can only imagine the amount of work it took to port things over was "pennies on the dollar". Whether or not all the textures have actually been "remastered" or if it simply is now shipping with the same "HD Texture Pack" that had been available to PC for a long time, but I suspect it'll be a bit of both where that texture pack was further enhanced.Ĭore benefits? All the aforementioned is, in my opinion, just side-benefits to the true reason they've done this. Surface benefits? It'll increase the visual fidelity of the game thanks to a more capable engine, which is thanks to more capable consoles that can run it. Just seeing the lighting is a dead giveaway, but I don't anticipate that engine change is at all a surprise to anyone. Lets start by boiling it down to what it is: Skyrim that has been ported over to the Fallout 4 version of the Creation Engine.

skyrim legendary edition mods pc

I think some folks are going to be confused at the true nature of this release.










Skyrim legendary edition mods pc